03. Tier Snapshot

Comprehensive view of tier health and migration dynamics.

Tier Scoreboard

Current Status & Health
Tier
Players
Active %
Net Mvmt
NGR
NGR/Act
Awarded
Eff %
Liability
At-Risk %
Rookie15,42055%+1200€125,000€14.7€5,00070%€4,50014%
Junior6,55064%+400€350,000€83.3€15,00073%€12,00022%
Prospect2,80075%+40€680,000€323.8€45,00084%€25,00021%
Senior85092%+35€950,000€1217.9€120,00088%€45,00015%
All-Star15097%+3€1,450,000€10000.0€350,00091%€85,00010%

Tier Distribution

Active vs Inactive Players
RookieJuniorProspectSeniorAll-Star
  • Active
  • Inactive

Value Concentration

% Players vs % NGR
RookieJuniorProspectSeniorAll-Star0%15%30%45%60%
  • % Players
  • % NGR

Movement Trends

Weekly Promotions vs Demotions
W1W2W3W40200400600800
  • Promoted
  • Demoted
  • Net

Movement by Tier

Where is the churn happening?
RookieJuniorProspectSeniorAll-Star03006009001200
  • Promoted
  • Demoted

Migration Matrix

Start Tier → End Tier Flow

Stability Rate

82.5%

Progression Rate

12.1%

Regression Rate

5.4%

Top Transitions

  • Rookie → Junior 2,313
  • Junior → Rookie 786
  • Junior → Prospect 655
RookieJuniorProspectSeniorAll-StarRookieJuniorProspectSeniorAll-Star

Maintenance & Risk

At-Risk Summary
TierAt-Risk%Est. Demotions
Rookie120014%0
Junior95022%420
Prospect45021%180
Senior12015%45
All-Star1510%5

Time in Tier

Median Days (Friction Analysis)
RookieJuniorProspectSeniorAll-Star

Metric Dictionary

Active Player

Player with eligible real-money wagering in the date range.

Net Movement

Promotions minus Demotions in the selected period.

NGR per Active

Net Gaming Revenue divided by Active Players count.

Efficiency %

Transformed Value / Awarded Value. Higher is better.

At-Risk

Players below maintenance threshold or progress-to-maintain cutoff.

Stability Rate

% of players staying in the same tier (diagonal sum of matrix).