02. Deep Dive Analysis

Diagnostic cockpit for root-cause analysis.

Earners Rate

42.5%

+2.1%

Target: 40.0%

1st Redemption Rate

18.2%

-1.5%

Target: 25.0%

Repeat Redemption

65.8%

+0.5%

Target: 60.0%

Net Tier Movement

+1,240

+12%

Target: +500

Auto Diagnosis

• Drop-off is primarily Earn→Redeem (redemption rate down 1.5pp).

• Demotions concentrated in Prospect tier (35% of all demotions).

• Repeat redemptions stable, showing strong habit formation.

Loyalty Funnel

Conversion from Eligible to Repeat Redeemer
EligibleEarnedRedeemed 1+Redeemed 2+

Eligible

100%

Earned

42.5%

DRILL DOWN

Redeemed 1+

18.2%

Redeemed 2+

65.8%

Time to First Redemption

Speed of reward realization

Median Time

2.4 Days

P75 Time

5.1 Days

0-1d2-3d4-7d8-14d15d+

Tier Engine

Migration, Trends, and At-Risk Analysis
Top Migrations
PathCount%
Rookie Junior85015%
Junior Prospect42012%
Prospect Senior1808%
Senior All-Star455%
Prospect Junior1205%
Promotions vs Demotions Trend
W1W2W3W404080120160
  • Promotions
  • Demotions
  • Net Movement
At-Risk Heatmap
Rookie
vs prev: +2%15%
Junior
vs prev: +5%22%
Prospect
vs prev: +12%35%
Senior
vs prev: -3%18%
All-Star
vs prev: 0%8%

Reward Mix

Share of redemptions by category
Free SpinsBonus CashFree BetsMerch/Other
  • Redemption Share
  • Value Share

Shop Efficiency

Transformed vs Awarded Value %
50 FS Starburst10 RON Bonus20 RON Free Bet100 FS GonzoiPhone 15

Economics by Tier

NGR per Active vs Cost per Redeemer
RookieJuniorProspectSeniorAll-Star0600120018002400NGR (€)04590135180Cost (€)
  • NGR / Active
  • Cost / Redeemer

Metric Dictionary

Eligible

Players with eligible real-money betting activity in period.

Earners

Players with ≥1 coin mint event in period.

Redeemers

Players with ≥1 redemption event in period.

Repeat Redeemers

Players with ≥2 redemption events in period.

Transformed Value

Realized value from bonuses (e.g., winnings from Free Spins) vs. face value.

Net Tier Movement

Total Promotions minus Total Demotions in the selected period.